73 books like Trapped in Roblox!

By Dean Hanson,

Here are 73 books that Trapped in Roblox! fans have personally recommended if you like Trapped in Roblox!. Shepherd is a community of 11,000+ authors and super readers sharing their favorite books with the world.

Shepherd is reader supported. When you buy books, we may earn an affiliate commission.

Book cover of Portal to a New World

Dames Handsome Author Of Fairy Knights: The Beginning

From my list on elementary students who love games.

Why am I passionate about this?

I’ve been a gamer all of my life and am a teacher of elementary school students. After finding the LitRPG genre I wished to share this with other kids... like the one I had once been. Most parents in the genre push full 200k books on their children with an expectation of found love. While I imagine it works for a few of them, I rather expect that the majority of those attempts end in failure. Kids have their own world and their own sense of humor. I write to them, to inspire them and make them laugh, to make them entertained even as I teach them universal morals and lessons about the world.


Dames' book list on elementary students who love games

Dames Handsome Why did Dames love this book?

I would personally recommend Isekai Kids because the characters are an adventurous and entertaining bunch whose antics really speak to children, especially gamers.

Ollie, Jimmy, and Grant activate a magical video game cartridge—and are transported to the land of Otherworld. The characters are realistic in their curiosity and desire to have a fun adventure in a place that is a mix of video game and amusement park with a strong dose of magic. Each of the characters has their own unique personality and approach to solving problems in Otherworld. Ollie is Courageous, Jimmy is Clever, and Grant is Smart as they work their way through the trick, traps, and battles of the Game World. 

Overall, it is a tale of teamwork, and an entertaining story of adventure and exploration.

By Thomas Shuler, Rachel O'Brien (illustrator),

Why should I read it?

1 author picked Portal to a New World as one of their favorite books, and they share why you should read it.

What is this book about?

Why do we love to play games? Because we are able to explore new worlds, go on adventures, and even come face to face with danger! And since games come with rules, it has to be safe, right?
Olivia Green loves games! She plays them all: Board Games, Table Top RPGs, and of course her favorites: Video Games!
But none of them were "real." That is until she stumbled upon a mysterious game at a garage sale. A game that was far more than any game she had ever played before. This game was magic!
Before she knew it, Olivia…


Book cover of The Accidental Minecraft Family Book 25

Dames Handsome Author Of Fairy Knights: The Beginning

From my list on elementary students who love games.

Why am I passionate about this?

I’ve been a gamer all of my life and am a teacher of elementary school students. After finding the LitRPG genre I wished to share this with other kids... like the one I had once been. Most parents in the genre push full 200k books on their children with an expectation of found love. While I imagine it works for a few of them, I rather expect that the majority of those attempts end in failure. Kids have their own world and their own sense of humor. I write to them, to inspire them and make them laugh, to make them entertained even as I teach them universal morals and lessons about the world.


Dames' book list on elementary students who love games

Dames Handsome Why did Dames love this book?

The fact that it is set in a highly recognizable franchise makes kids very excited to read it. But the text itself is great.

The story follows the rules of the game, staying true to the ‘universe’ in which it is set, and making the text relatable to children worldwide. It contains great humor for the K through 6th grade age range, and honestly, I got a real Disney sense when reading it before giving the book to my son. It swirls with happy-laugh energy, a key element in books these days since they must compete with video games and screen time.

By Pixel Ate,

Why should I read it?

1 author picked The Accidental Minecraft Family Book 25 as one of their favorite books, and they share why you should read it.

What is this book about?

The Accidental Minecraft Family has faced an army before, but nothing like this.

Ortho is back, and it looks like he’s collected every pillager in the world! Plus a powerful Omega Beacon he is using to enhance his forces. But that's not even the worst part. He and his pillagers have learned to mine and craft, taking away the family's biggest advantage.

How will The Accidental Minecraft save the village from such an overwhelming foe?


Book cover of The Dangerous Days of Daniel X

Dames Handsome Author Of Fairy Knights: The Beginning

From my list on elementary students who love games.

Why am I passionate about this?

I’ve been a gamer all of my life and am a teacher of elementary school students. After finding the LitRPG genre I wished to share this with other kids... like the one I had once been. Most parents in the genre push full 200k books on their children with an expectation of found love. While I imagine it works for a few of them, I rather expect that the majority of those attempts end in failure. Kids have their own world and their own sense of humor. I write to them, to inspire them and make them laugh, to make them entertained even as I teach them universal morals and lessons about the world.


Dames' book list on elementary students who love games

Dames Handsome Why did Dames love this book?

I bought the book out of curiosity not even knowing it was for kids. And once I realized what it was, I read it to my son. He loved it. Let me describe it in the style it is written:

High-energy text right from the beginning. Honestly the inspiration for my own series and its style of writing. The protagonist has special powers that are ranked in a game-like manner using levels. It appeals to the gamer youth of today, relating to the games that they play even now despite having been written thirty years ago. A solid A plus production.

By James Patterson, Michael Ledwidge,

Why should I read it?

1 author picked The Dangerous Days of Daniel X as one of their favorite books, and they share why you should read it. This book is for kids age 10, 11, 12, and 13.

What is this book about?

Fifteen-year-old alien hunter Daniel X is on a mission to finish the job that killed his parents - to wipe out the world's most bloodthirsty aliens on The List. At the number-one spot, The Prayer is Daniel's ultimate target. With mind-blowing skills like telepathy and the ability to transform and create, Daniel's got more than a few tricks up his sleeve. Along with his friends Willy, Joe-Joe, Emma and Dana, Daniel hunts down the aliens on The List one by one. But as he battles towards his top target he can't forget one thing: he's got a host of aliens…


Book cover of Flight from the Dark

Dames Handsome Author Of Fairy Knights: The Beginning

From my list on elementary students who love games.

Why am I passionate about this?

I’ve been a gamer all of my life and am a teacher of elementary school students. After finding the LitRPG genre I wished to share this with other kids... like the one I had once been. Most parents in the genre push full 200k books on their children with an expectation of found love. While I imagine it works for a few of them, I rather expect that the majority of those attempts end in failure. Kids have their own world and their own sense of humor. I write to them, to inspire them and make them laugh, to make them entertained even as I teach them universal morals and lessons about the world.


Dames' book list on elementary students who love games

Dames Handsome Why did Dames love this book?

Lone Wolf is a book that is also a game. A LitRPG for Kids, originally written in the 80s, it is the start of a wonderfully long series of illustrated books that both allowed children to choose their actions as the protagonist of the story and also gave them choices on how to develop the hero and make him progress.

It’s a model of book that I really would like to see more of today.

Lone Wolf might be the series that started me on my gaming path, and it is a magical and beautiful quest that teaches about honor, teamwork, and clever tactical planning.

Even better, the author made the series free online in 2015. So it is now available all over the internet and even as a number of free phone apps.

By Joe Dever,

Why should I read it?

1 author picked Flight from the Dark as one of their favorite books, and they share why you should read it.

What is this book about?

You are Lone Wolf. In a devastating attack the Darklords have destroyed the monastery where you were learning the skills of the Kai Lords. You are the sole survivor. FLIGHT FROM THE DARK You swear revenge. But first you must reach Holmgard to warn the King of the gathering evil. The servants of darkness relentlessly hunt you across your country and every turn of the page presents a new challenge. Choose your skills and your weapons carefully - for they can help you succeed in the most fantastic and terrifying journey of your life. The LONE WOLF adventures are a…


Book cover of Love and Electronic Affection: A Design Primer

Kat Schrier Author Of We the Gamers: How Games Teach Ethics and Civics

From my list on why games might save humanity.

Why am I passionate about this?

I first realized the power of games when I won the Geography Bee in my elementary school. I had been playing Carmen Sandiego, which encouraged me to study maps and read almanacs. I started to see how games could motivate interest in all different topics. But I didn’t realize I could make games until I was a graduate student at MIT, and I made an augmented reality game to teach history. Since then I have been designing games to inspire connection, care, and curiosity. I am Associate Professor and Director of Games at Marist College, and I have designed media for organizations like the World Health Organization, Scholastic, and Nickelodeon.

Kat's book list on why games might save humanity

Kat Schrier Why did Kat love this book?

If we want to heal the world, we first need a little love. Some might not associate games with emotions, care, and love, but they couldn’t be more wrong. I think about all the virtual creatures, critters, characters, and real friends that I have connected with through games. Love and Electronic Affection provides a fantastic overview of love and affection in games like Dragon Age, Life is Strange, and Bioshock.

By Lindsay D. Grace,

Why should I read it?

1 author picked Love and Electronic Affection as one of their favorite books, and they share why you should read it.

What is this book about?

Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present, and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play for both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender, and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences.

The text is organized…


Book cover of Tomorrow, and Tomorrow, and Tomorrow

Lio Min Author Of Beating Heart Baby

From my list on the transformative power of art.

Why am I passionate about this?

I’m only a writer because I was a musician first. I worshiped music—as a performer, listener, and later a critic—for its ability to enshrine me in a purely emotional world. My favorite lyrics were poetry in motion; my favorite melodies escaped description. And through sharing my feverish acclamations of particular albums and songs, I found community with others who also pledged themselves to art that’d definitively split their lives into “before” and “after.” My writing career was born from cathartic devotion and remains devoted to recounting the rapture of self-formation, of being reflected in the mirror of something that saw you before you even knew to see yourself.

Lio's book list on the transformative power of art

Lio Min Why did Lio love this book?

I truly believe that video games are the art form that defines our present and, at least, our near-ish future. So, it was a great pleasure to encounter Zevin’s novel about the relationships behind a video game studio’s origins, which both elevates and scrutinizes the medium’s potential to revolutionize narrative storytelling.

Zevin deftly translates gaming's embodied perspective, including one stand-out moment in the back half that is perhaps the book’s defining triumph. Through her expansive prose, Sam, Sadie, and Marx play out their lives: their moments of intense and sometimes myopic creativity, their intricate interpersonal joys and devastations, and the fantastically rendered worlds, some built from reality and others from pixels which bring them together, push them apart, and might just bring them together again.

By Gabrielle Zevin,

Why should I read it?

33 authors picked Tomorrow, and Tomorrow, and Tomorrow as one of their favorite books, and they share why you should read it.

What is this book about?

* AMAZON'S #1 BOOK OF 2022 *

Tomorrow, and Tomorrow, and Tomorrow takes us on a dazzling imaginative quest, examining identity, creativity and our need to connect.

This is not a romance, but it is about love.

'I just love this book and I hope you love it too' JOHN GREEN, TikTok

Sam and Sadie meet in a hospital in 1987. Sadie is visiting her sister, Sam is recovering from a car crash. The days and months are long there, but playing together brings joy, escape, fierce competition -- and a special friendship. Then all too soon that time is…


Book cover of How to Do Things with Videogames

Caleb J. Ross Author Of Suddenly I was a Shark! My Time with What Remains of Edith Finch

From my list on to defend your video game obsession to non-gamers.

Why am I passionate about this?

I’m a lifelong video game obsessive. I think about video game worlds and my relationship with them in the ways most people think about family vacations to the beach or a trip with friends to Las Vegas. Every game I play is an opportunity to experience a new world, and a new culture, and to change myself along the way. Video games are a younger industry than either the music industry or the movie industry, but it’s more than 2.5x bigger than those two industries combined! There are reasons humans are so enamored by video games. The books on my list explore those reasons.

Caleb's book list on to defend your video game obsession to non-gamers

Caleb J. Ross Why did Caleb love this book?

Despite the implications of the title, this book is not a how-to book about repurposing Nintendo game cartridges as drink coasters. It’s even better than that (and this is coming from someone who actually does use old, non-functioning game cartridges as drink coasters). 

How to Do Things with Videogames is a plea to non-gaming industries to embrace video games as tools to advance their own products and services. While video game mechanics and visuals have certainly matured since their introduction in the 1970s—and that is all quite interesting—Ian Bogost’s book isn’t interested in how humans have advanced video games but instead in how video games could advance humans.

I’ll give a specific example that has stuck with me since my first read of this book. Humans are great with spatial awareness. Video games have an amazing ability to leverage this capability for fun. But why not leverage this capability to…

By Ian Bogost,

Why should I read it?

1 author picked How to Do Things with Videogames as one of their favorite books, and they share why you should read it.

What is this book about?

In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such…


Book cover of Extra Lives: Why Video Games Matter

Doug Walsh Author Of The Walkthrough: Insider Tales from a Life in Strategy Guides

From my list on the video game industry.

Why am I passionate about this?

Doug Walsh is the author of over one hundred officially licensed video game strategy guides for BradyGames and Prima Games. From Diablo to Zelda, his work covered nearly every major gaming franchise for two decades.

Doug's book list on the video game industry

Doug Walsh Why did Doug love this book?

This smart and at-times hilarious book takes serious, analytical, video game criticism and runs it through the meatgrinder of the gaming- and drug-addicted mind of an adult player. It is a memoir, a love story, and a guide to understanding why, as the title suggests, video games absolutely matter.

By Tom Bissell, Tom Bissell,

Why should I read it?

1 author picked Extra Lives as one of their favorite books, and they share why you should read it.

What is this book about?

In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games.
 
In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the…


Book cover of Press Reset: Ruin and Recovery in the Video Game Industry

Caleb J. Ross Author Of Suddenly I was a Shark! My Time with What Remains of Edith Finch

From my list on to defend your video game obsession to non-gamers.

Why am I passionate about this?

I’m a lifelong video game obsessive. I think about video game worlds and my relationship with them in the ways most people think about family vacations to the beach or a trip with friends to Las Vegas. Every game I play is an opportunity to experience a new world, and a new culture, and to change myself along the way. Video games are a younger industry than either the music industry or the movie industry, but it’s more than 2.5x bigger than those two industries combined! There are reasons humans are so enamored by video games. The books on my list explore those reasons.

Caleb's book list on to defend your video game obsession to non-gamers

Caleb J. Ross Why did Caleb love this book?

Sometimes, defending your video game obsession means acknowledging that the video game industry is flawed. It’s best not to avoid necessary conversations about the negative impacts that video games can have on families and on personal health.

But while it would be tempting to cite flawed studies about games as a precursor to violence (a sub-recommendation for more about such flawed studies would be The Gaming Mind: A New Psychology of Videogames and the Power of Play by Alexander Kriss), Jason Schreier’s book instead digs into the “industry” part of the video games industry to explore systemic problems like overwork, the lack of unionization, and incredible wealth inequality.

The video game industry is huge (like, really huge. Like, 2.5x the size of the movie and music industry combined huge). Its enormity, combined with its lack of regulation and oversight, makes for a difficult foundation on which to build a life.…

By Jason Schreier,

Why should I read it?

1 author picked Press Reset as one of their favorite books, and they share why you should read it.

What is this book about?

THE INSTANT NEW YORK TIMES BESTSELLER. From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart-and the stories, both triumphant and tragic, of what happened next.

Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.

The business…


Book cover of Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

Doug Walsh Author Of The Walkthrough: Insider Tales from a Life in Strategy Guides

From my list on the video game industry.

Why am I passionate about this?

Doug Walsh is the author of over one hundred officially licensed video game strategy guides for BradyGames and Prima Games. From Diablo to Zelda, his work covered nearly every major gaming franchise for two decades.

Doug's book list on the video game industry

Doug Walsh Why did Doug love this book?

Longtime games journalist, Jason Schreier, takes readers within the bowels of gaming’s most celebrated studios to reveal the fascinating, yet often cringe-inducing conditions in which modern games are made. Well-researched and fascinating to read, with individual chapters devoted to many of gaming’s most recent bestsellers.

By Jason Schreier,

Why should I read it?

1 author picked Blood, Sweat, and Pixels as one of their favorite books, and they share why you should read it.

What is this book about?

You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's no way you can get it done in less than four. You'll have to cut out some of the game's biggest features just…


5 book lists we think you will like!

Interested in video games, earth, and presidential biography?

Video Games 101 books
Earth 314 books