The most recommended RPG books

Who picked these books? Meet our 20 experts.

20 authors created a book list connected to RPG, and here are their favorite RPG books.
When you buy books, we may earn a commission that helps keep our lights on (or join the rebellion as a member).

What type of RPG book?

Loading...
Loading...

Book cover of Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It

Joseph Laycock Author Of Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds

From my list on the history of fantasy role-playing games.

Why am I passionate about this?

In the 1980s I was bullied for playing Dungeons and Dragons. Kids like to bully each other, but this was different: The bullies felt they had been given a moral license to pick on D&D players because pastors, talk-show hosts, and politicians were all claiming it was a Satanic, anti-Christian game. Those claims were my first inkling that adults did not know what they are talking about. After getting a PhD in the sociology of religion, I was finally able analyze and articulate why religious authorities felt threatened by a simple game of imagination.

Joseph's book list on the history of fantasy role-playing games

Joseph Laycock Why did Joseph love this book?

If you want to know about the origins of Dungeons and Dragons but are intimidated by Jon Peterson’s massive tome, this is a good alternative. 

Ewart’s writing is fun and enjoyable to read. This book also came out right before the release of 5th edition D&D. Readers who first learned that edition may be interested in Ewart’s coverage of playtesting and design.

By David M. Ewalt,

Why should I read it?

1 author picked Of Dice and Men as one of their favorite books, and they share why you should read it.

What is this book about?

The Hobbit meets Moneyball in this definitive book on Dungeons & Dragons—from its origins and rise to cultural prominence to the continued effects on popular culture today.

HERE, THERE BE DRAGONS.

Ancient red dragons with 527 hit points, +44 to attack, and a 20d10 breath weapon, to be specific. In the world of fantasy role-playing, those numbers describe a winged serpent with immense strength and the ability to spit fire. There are few beasts more powerful—just like there are few games more important than Dungeons & Dragons.

Even if you’ve never played Dungeons & Dragons, you probably know someone who…


Book cover of Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms

Joseph Laycock Author Of Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds

From my list on the history of fantasy role-playing games.

Why am I passionate about this?

In the 1980s I was bullied for playing Dungeons and Dragons. Kids like to bully each other, but this was different: The bullies felt they had been given a moral license to pick on D&D players because pastors, talk-show hosts, and politicians were all claiming it was a Satanic, anti-Christian game. Those claims were my first inkling that adults did not know what they are talking about. After getting a PhD in the sociology of religion, I was finally able analyze and articulate why religious authorities felt threatened by a simple game of imagination.

Joseph's book list on the history of fantasy role-playing games

Joseph Laycock Why did Joseph love this book?

This book is an exploration of “geek culture” including Dungeons and Dragons but also other aspects of fandom like live-action-role-playing (LARPing), and Harry Potter fandom. 

This is not a theoretically weighty book, but the author did substantial field work trying to explore and understand these subcultures. The throughline of the book concerns the human fascination with imaginary realms and the cultural forms people will invent to connect with these realms and bring them to life. As a religious studies scholar, I see this longing for other worlds as a “religious” impulse.

By Ethan Gilsdorf,

Why should I read it?

1 author picked Fantasy Freaks and Gaming Geeks as one of their favorite books, and they share why you should read it.

What is this book about?

An amazing journey through the thriving worlds of fantasy and gaming What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds-from Boston to New Zealand, and Planet Earth to the realm of Aggramar. "For anyone who has ever spent time within imaginary realms, the book will speak volumes. For those who have not, it will educate and enlighten." -Wired.com "Gandalf's got nothing on Ethan Gilsdorf, except for maybe the…


Book cover of Kobold Guide to Plots & Campaigns

Megan A. Connell Author Of Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master

From my list on learning and running tabletop role-playing games.

Why am I passionate about this?

TTRPGs are such a powerful medium for storytelling, and a tool that can be used by therapists to help their clients. Learning how to run games can seem daunting, these books have all helped me with learning how to run games more effectively. From thinking about stories, to exploring tropes, using storytelling techniques, and sharing the narrative with players this collection of books will help you on your journey of building worlds and telling stories. 

Megan's book list on learning and running tabletop role-playing games

Megan A. Connell Why did Megan love this book?

This book is a series of essays from some of the most well-known writers and creators in tabletop gaming.

This book is filled with tips and tricks to help you build your world and create a compelling plot that your players will want to engage in. This book will help you learn how to use different storytelling devices effectively in an RPG as it is slightly different than how you would use such devices in a written novel.

This book really helped me to start wrapping my mind around how shared narrative stories can work and how as a GM I can steer the story without taking away the agency of my players. This is a great quick read for new and experienced GMs alike! 

By Michele Carter (editor), Wolfgang Baur, Clinton J Boomer , Zeb Cook , Jeff Grubb , James Jacobs , Kevin Kulp , Richard Pett , Robert J. Schwalb , Margaret Weis , Steven Winter

Why should I read it?

1 author picked Kobold Guide to Plots & Campaigns as one of their favorite books, and they share why you should read it.

What is this book about?

The Best Role in Roleplaying

Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by 13 expert gamemasters demonstrate ways to construct your campaign from the ground up and keep your players engaged until the dramatic conclusion.

Within this volume, masters of the art show you how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl…


Book cover of The Secret: a Treasure Hunt

M. S. Spencer Author Of Hidden Gem: The Secret of St. Augustine

From my list on treasure hunts.

Why am I passionate about this?

For much too long a perennial student, I hold degrees in Anthropology, Arabic Studies, and Library Science. I’ve studied nine languages and lived or traveled on five of the seven continents. I do not hunt tangible treasure—gold or jewels or sunken ships; I hunt knowledge. My love for rooting out treasure troves of information began with my first job. I held passes to the Library of Congress stacks, where I tracked down sources on Ethiopian history. After months of unearthing mostly obscure references, I came upon the mother lode—the great explorers’ accounts. It was like finding a chest of doubloons. I was hooked on the treasure of the mind.

M.S.'s book list on treasure hunts

M. S. Spencer Why did M.S. love this book?

In my book, the hero enlists his students in a treasure hunt using a book by Byron Preiss called The Secret as a guide. In 1982 Preiss traveled to twelve spots in North America, at each of which he buried a ceramic casque. Each casque contained a key that could be redeemed for a jewel. To find a casque, the seeker had to match one of twelve paintings to one of twelve poems. The hunt has lasted four decades and involves thousands of players. Only three of the twelve hiding places have been found. Be careful! The Secret has drawn in much more cynical readers than you.

By Byron Preiss, Sean Kelly, Ted Mann , John Palencar (illustrator) , John Pierard (illustrator) , Overton Loyd (illustrator) , JoEllen Trilling (illustrator)

Why should I read it?

1 author picked The Secret as one of their favorite books, and they share why you should read it.

What is this book about?

The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now...

Across North America, these twelve treasures, over ten-thousand dollars in precious jewels in 1982 dollars, are buried. The key to finding each can be found within the twelve full-color paintings and verses of THE…


Book cover of World-Tree Online

J.J. Thorn Author Of Heavy

From my list on LitRPG for both creative worlds and engaging magic.

Why am I passionate about this?

Though I write, I will always be a LitRPG reader first. I enjoy these stories for their ability to craft interesting magical worlds, their creativity of plot, and their breadth of scope. Some LitRPGs are two-dimensional, which have their place, but each of the stories I’ve listed here are most definitely not. They act as my inspiration, both in how I wish to write and in how I’d like to be more creative overall. My day job is as a technical writer for a software company, and LitRPG stories got me back into reading, forced me to think more creatively, and allowed me to follow my dream of writing my own.

J.J.'s book list on LitRPG for both creative worlds and engaging magic

J.J. Thorn Why did J.J. love this book?

Whenever I think of a ‘typical’ LitRPG, I think of World Tree Online. And I’ll be honest, I dropped it once before picking it back up! Years after my grave mistake, I still point people towards this story because it exemplifies many of the reasons why I love this genre: A thought-provoking world where human emotions take root in both the good and ‘bad’ characters; a story where there are actual consequences when things go wrong; and a magic system with endless possibilities, driven by creativity and perseverance. 

If I haven’t sold you yet, know that the action escalates with each book and the author only got more creative as time went on. This story is one I draw inspiration from often and I hope you check it out.

By E.A. Hooper,

Why should I read it?

1 author picked World-Tree Online as one of their favorite books, and they share why you should read it.

What is this book about?

In 2056, the world’s most powerful AI System, ARKUS, comes online. Created to extend human lifespans, it quickly makes world-changing discoveries in health science. It also develops an advanced VR headset that uses consumable nanomachines to let users experience time faster in virtual worlds.

Two years later, ARKUS releases World-Tree Online, a game where players scale a giant tree with thousands of unique game worlds hanging from the branches. The game’s time-dilation makes it so that one hour of playtime feels like one month to those in-game, allowing humans to virtually extend their lifespans.

However, after an old gamer named…


Book cover of Flight from the Dark

Dames Handsome Author Of Fairy Knights: The Beginning

From my list on elementary students who love games.

Why am I passionate about this?

I’ve been a gamer all of my life and am a teacher of elementary school students. After finding the LitRPG genre I wished to share this with other kids... like the one I had once been. Most parents in the genre push full 200k books on their children with an expectation of found love. While I imagine it works for a few of them, I rather expect that the majority of those attempts end in failure. Kids have their own world and their own sense of humor. I write to them, to inspire them and make them laugh, to make them entertained even as I teach them universal morals and lessons about the world.


Dames' book list on elementary students who love games

Dames Handsome Why did Dames love this book?

Lone Wolf is a book that is also a game. A LitRPG for Kids, originally written in the 80s, it is the start of a wonderfully long series of illustrated books that both allowed children to choose their actions as the protagonist of the story and also gave them choices on how to develop the hero and make him progress.

It’s a model of book that I really would like to see more of today.

Lone Wolf might be the series that started me on my gaming path, and it is a magical and beautiful quest that teaches about honor, teamwork, and clever tactical planning.

Even better, the author made the series free online in 2015. So it is now available all over the internet and even as a number of free phone apps.

By Joe Dever,

Why should I read it?

1 author picked Flight from the Dark as one of their favorite books, and they share why you should read it.

What is this book about?

You are Lone Wolf. In a devastating attack the Darklords have destroyed the monastery where you were learning the skills of the Kai Lords. You are the sole survivor. FLIGHT FROM THE DARK You swear revenge. But first you must reach Holmgard to warn the King of the gathering evil. The servants of darkness relentlessly hunt you across your country and every turn of the page presents a new challenge. Choose your skills and your weapons carefully - for they can help you succeed in the most fantastic and terrifying journey of your life. The LONE WOLF adventures are a…


Book cover of The Unlikely Ones

Brandi Schonberg Author Of The Gate

From my list on hopeful unlikely heroes who change their fate.

Why am I passionate about this?

Escapism is my drug of choice. As a child, I was angry that my existence was confined to this reality, and I did everything I could to find a way out. Stories made it bearable. Whether it was Thor’s Bifrost, the wardrobe of Narnia, or the mirror in Stephen R. Donaldson’s Mordant’s Need duology, I was hooked. Now, I tell my own stories of escape. I create and invite others to find solace, adventure, love, and passion in fantasy realms, outer space, and reinvented parallel realities. This door is always open. 

Brandi's book list on hopeful unlikely heroes who change their fate

Brandi Schonberg Why did Brandi love this book?

I didn’t know I wanted a story about a girl and her talking animal friends, but when it turns out that all of them have been enslaved by an evil witch and are shackled by her torturous magic, I couldn’t put it down. 

Seemingly insignificant creatures decide to try and take their fate back, all while their frailty remains. I found myself invested in the whimsy of the fairy tale juxtaposed with the horrors of enslavement. Watching the girl called “Thing” navigate the human condition was beautiful and painful, and several times, I held my breath, unsure what the outcome would be.

This story is an unusual tale of hopelessness transformed into determination and a beautiful bond formed through shared trauma and circumstance.

By Mary Brown,

Why should I read it?

2 authors picked The Unlikely Ones as one of their favorite books, and they share why you should read it.

What is this book about?

A band of outcasts begins an arduous journey through a world of evil witches, walking trees, and miraculous gems along a path that will reunite them with their true destinies


Book cover of Fantasy Life: The Outrageous, Uplifting, and Heartbreaking World of Fantasy Sports from the Guy Who's Lived It

Ron Shandler Author Of Fantasy Expert

From my list on truly understanding baseball and enhancing the fun as a fan.

Why am I passionate about this?

I have been a baseball fan since the New York Mets won the World Series in 1969. Unfortunately, I am not an athlete, so I needed to figure out how to experience the sport in my own way. That path led me to baseball analysis and fantasy and a career writing about them. I pinch myself every morning that I have been able to turn my passion into my career. 

Ron's book list on truly understanding baseball and enhancing the fun as a fan

Ron Shandler Why did Ron love this book?

Back in the mid-2000s, I invited Matthew Berry to speak at my conferences, so I know firsthand how he can instill humor and entertainment into the geekdom of playing fantasy sports.

In his book, I loved how he interspersed stories about how we play fantasy with his own personal narrative. His book is about me, you, and everyone who loves this crazy game.

By Matthew Berry,

Why should I read it?

1 author picked Fantasy Life as one of their favorite books, and they share why you should read it.

What is this book about?

Includes new chapters with small, easy-to-understand words. Bestselling words!

Fantasy football, fantasy baseball, fantasy basketball, even fantasy sumo wrestling: the world of fantasy sports is huge, and still growing. Today, more than 35 million people in the United States and Canada spend hours upon hours each week on their fantasy sports teams. And as the Senior Fantasy Sports Analyst for ESPN, Matthew Berry is on the front lines of what has grown from a niche subculture into a national pastime.

In his New York Times-bestselling Fantasy Life, Berry celebrates every aspect of the fantasy sports world. Brilliant trash talk. Unbelievable…


Book cover of The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever-No Matter the Game!

Megan A. Connell Author Of Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master

From my list on learning and running tabletop role-playing games.

Why am I passionate about this?

TTRPGs are such a powerful medium for storytelling, and a tool that can be used by therapists to help their clients. Learning how to run games can seem daunting, these books have all helped me with learning how to run games more effectively. From thinking about stories, to exploring tropes, using storytelling techniques, and sharing the narrative with players this collection of books will help you on your journey of building worlds and telling stories. 

Megan's book list on learning and running tabletop role-playing games

Megan A. Connell Why did Megan love this book?

Sometimes you might find you have a great idea for a campaign, or know what theme you want to explore but are struggling to understand how to bring those ideas together.

D’Amato takes you through building your campaign through both a discussion of storytelling devices as well as pointed questions you can use to help flesh out your ideas and turn them into a full campaign. This book also helps GMs learn how to make their world feel lived in through descriptions and building history.

This is the book you want to use to build a small idea into a full campaign! 

By James D'Amato,

Why should I read it?

1 author picked The Ultimate RPG Gameplay Guide as one of their favorite books, and they share why you should read it.

What is this book about?

Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience.

Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience.

The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting…


Book cover of Game Wizards: The Epic Battle for Dungeons & Dragons

James L. Cambias Author Of The Scarab Mission

From James' 3 favorite reads in 2023.

Why am I passionate about this?

Author Game designer Contrarian Space-obsessed History nerd

James' 3 favorite reads in 2023

James L. Cambias Why did James love this book?

I started playing Dungeons & Dragons back in 1977, and this book chronicles the rise of the game and the conflicts among the men who created it: Gary Gygax and Dave Arneson.

I saw a lot of this history from the outside, via hobby magazines and gossip, but Peterson's exhaustive and detailed research helped me understand what was really going on. He paints a fair picture of flawed people trying to understand the new type of game they invented, and come to grips with the new hobby community that grew up around it.

One comes away feeling a little sorry for two creators who lost their friendship over business, then lost the business as well.

By Jon Peterson,

Why should I read it?

1 author picked Game Wizards as one of their favorite books, and they share why you should read it.

What is this book about?

The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators.

When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains…


Book cover of Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It
Book cover of Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms
Book cover of Kobold Guide to Plots & Campaigns

Share your top 3 reads of 2024!

And get a beautiful page showing off your 3 favorite reads.

1,593

readers submitted
so far, will you?