Why did I love this book?
Understanding story structure, narrative drive, and world-building are incredibly helpful when running tabletop role-playing games.
As you run games you will often find that the players do not do what is expected and as the Game Master (GM) you have to adjust the story as you go. Understanding common story tropes and character arcs can help GM’s with building their world, their campaign, and adjusting the story as needed.
Hickson uses examples from literature, anime, and popular media to help illustrate the different themes explored in his series.
1 author picked On Writing and Worldbuilding as one of their favorite books, and they share why you should read it.
Writing advice tends to be full of 'rules' and 'tips' which are either too broad to be helpful or outright wrong. With over 35,000 copies sold, On Writing and Worldbuilding: Volume Idiscusses specific and applicable ideas for your writing, from effective methods of delivering exposition and foreshadowing, to how communication, commerce, and control play into the fall of an empire. Volume II, a sequel with a host of new topics, released in December 2021.
On Writing Prologues The First Chapter The Exposition Problem Foreshadowing Villain Motivation Hero-Villain Relationships Final Battles The Chosen One Hard Magic Systems Soft Magic Systems Magic…
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