Persuasive Games

By Ian Bogost,

Book cover of Persuasive Games: The Expressive Power of Videogames

Book description

An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.

Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact…

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Why read it?

1 author picked Persuasive Games as one of their favorite books. Why do they recommend it?

Persuasive Games is about how games persuade you, of ideas, what to buy, how to vote, how to live and more. It is a brilliantly inventive title from an established Game Studies scholar with a knack for original thought. Bogost brings in all kinds of little-known games to highlight his themes, and for me, it is just one of those books that you come back to for ideas and inspiration.

From John's list on video games and popular culture.

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