Why am I passionate about this?
It’s been fantastic to work in computer vision, especially when it is used to build biometric systems. I and my 80 odd PhD students have pioneered systems that recognise people by the way they walk, by their ears, and many other new things too. To build the systems, we needed computer vision techniques and architectures, both of which work with complex real-world imagery. That’s what computer vision gives you: a capability to ‘see’ using a computer. I think we can still go a lot further: to give blind people sight, to enable better invasive surgery, to autonomise more of our industrial society, and to give us capabilities we never knew we’d have.
Mark's book list on computer vision from a veteran professor
Why did Mark love this book?
Adding perspective puzzled artists in the fourteenth century; analysing perspective is integral to applied computer vision. You might have seen Hawkeye in action: the principles by which it works are explained superbly within this book. It was the first of its kind to set this analysis in a lucid and compelling format. Richard and Andrew’s text will be on researchers’ bookshelves for many years for its bedrock description of how we analyse three-dimensional scenes.
1 author picked Multiple View Geometry in Computer Vision as one of their favorite books, and they share why you should read it.
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has…
- Coming soon!