Going Nowhere

By Sam Leith,

Book cover of Going Nowhere: A Life in Six Videogames

Book description

Videogames are among the defining artforms of our age. They are variously adored and reviled, but their influence is felt everywhere. Every game is its own little universe – and hundreds of millions of us now spend part of our time living in those universes.
But what does it mean…

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Why read it?

1 author picked Going Nowhere as one of their favorite books. Why do they recommend it?

This one’s an intentionally short read, fast-forwarding through Leith’s life at breakneck speed, only stopping to check in every few years to see what game he was into then. The whole thing feels like a strange fever dream or stream of consciousness, particularly in the first few chapters when his childhood memories are probably as fuzzy as the TV he played Planetoid on. Still, it’s a fascinating look at how certain games stick with you over the years. I have my own collection of games that don’t necessarily reflect my favorites of all time but certainly define key moments in…

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