Game Feel

By Steve Swink,

Book cover of Game Feel: A Game Designer's Guide to Virtual Sensation

Book description

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play.…

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Why read it?

1 author picked Game Feel as one of their favorite books. Why do they recommend it?

A tremendous amount of what makes a great videogame happens at the millisecond level. In this realm that is invisible to most, tiny changes make for enormous differences in the way a game feels. If you would master the secret rules that make for a game that people can’t put down because it just feels so good to play, you are wise to read this book. 

From Jesse's list on for game designers.

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