The best novels about virtual reality games

Why am I passionate about this?

As a geek and tech professional, I've worked on software and gadgets in multiple countries and just as many industries. I'm fascinated by work that leads us to a better future built on technology while being fully aware of the dangers involved if we're not vigilant. I've built websites, fitness devices, and even spent some time working on Wikipedia's data structure. But my first tech love was that strange and beautiful blend of art and science we call video games. I’ve played more games than I can count and created a few of my own, but as a novelist and reader I found myself drawn to books about games just as much as the games themselves.


I wrote...

Ghosts of ARCADIA

By Ramsey Isler,

Book cover of Ghosts of ARCADIA

What is my book about?

ARCADIA was the first gaming platform to offer a complete simulated reality experience using direct brain scans to trick the gamer's senses. It was hailed as a breakthrough; the most innovative invention since the television. It sold out in record time. Then hackers started stealing from users' bank accounts.

Miguel Naciamento, award-winning journalist, has taken on the story of ARCADIA. Determined to find the thieves targeting players, Miguel tackles a mystery that involves an androgynous hacker, a veteran government specialist on cyber-warfare, and even the creator of ARCADIA. As Miguel's investigation reveals the true source of the hacks that brought ARCADIA to the brink of destruction, he makes a discovery that proves ARCADIA has become more advanced than anyone could have imagined.

Shepherd is reader supported. When you buy books, we may earn an affiliate commission.

The books I picked & why

Book cover of Ready Player One

Ramsey Isler Why did I love this book?

Let's just get this one out of the way early. Steeped in 80s gaming and pop culture nostalgia, Ready Player One cemented itself as the quintessential VR gaming book for a whole generation. The story is light on deep technology details but full of delightful references that retro geeks are bound to appreciate (I'm a child of the 80s so I was hooked). It is also a somewhat hopeful dystopian tale that shows how the fictional worlds we love can give us the tools we need to fight real threats.

By Ernest Cline,

Why should I read it?

17 authors picked Ready Player One as one of their favorite books, and they share why you should read it.

What is this book about?

SOON TO BE A MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERG

It's the year 2044, and the real world has become an ugly place. We're out of oil. We've wrecked the climate. Famine, poverty, and disease are widespread.

Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade is obsessed by the ultimate lottery ticket that…


Book cover of Heir Apparent

Ramsey Isler Why did I love this book?

I first read this book back in 2004 when I was spending way too much time with MMO games. This YA novel is certainly a product of a time where the tech of today was within sight but social media and smartphones didn't exist as we know them now. But the story more than makes up for this unfortunate timing with its witty characters, a structure reminiscent of the old Choose Your Own Adventure books and a fantasy game setting that leads this book to cross genres. I’m a big fan of sci-fi stories that follow the “Groundhog Day” structure like Returnal and Edge of Tomorrow. Do-overs are a crucial part of gaming and this novel builds that idea into its core premise while adding a unique twist.

By Vivian Vande Velde,

Why should I read it?

2 authors picked Heir Apparent as one of their favorite books, and they share why you should read it.

What is this book about?

In Heir Apparent there are as many ways to win as there are to get killed. "A stylish tale [that] addresses both fantasy gaming and censorship." (New York Times Book Review)

From Edgar Award–winning author Vivian Vande Velde comes a rollicking story that puts a high-tech twist on the classic medieval fantasy-adventure.

In the virtual reality game Heir Apparent, there are way too many ways to get killed—and Giannine seems to be finding them all. Which is a shame, because unless she can get the magic ring, locate the stolen treasure, answer the dwarf's dumb riddles, impress the head-chopping statue,…


Book cover of Warcross

Ramsey Isler Why did I love this book?

Spies, hackers, VR eSports, and exciting action scenes in stunning worlds. This book has it all, plus a little bit of romance. I love stories with diverse casts and this novel delivers that and a plot that moves with relentless purpose and intrigue. The ending is a tad abrupt but leads in perfectly to the equally fun sequel, Wildcard.

By Marie Lu,

Why should I read it?

3 authors picked Warcross as one of their favorite books, and they share why you should read it. This book is for kids age 12, 13, 14, and 15.

What is this book about?

Perfect for fans of Ready Player One!

From #1 New York Times bestselling author Marie Lu - when a game called Warcross takes the world by storm, one girl hacks her way into its dangerous depths.

For the millions who log in every day, Warcross isn't just a game - it's a way of life. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down players who bet on the game illegally. Needing to make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships -…


Book cover of True Names

Ramsey Isler Why did I love this book?

This one doesn’t involve a game in the traditional sense but indulge me for a moment. Imagine an online world of subterfuge and countermoves where the stakes are the revelation of your true identity and the loss of your freedom. It's a world where digital avatars mask influential hackers determined to bring down real-world institutions, and the manipulative games they play against each other aren’t for points or pride, but power. This is the world of True Names, arguably the first book to lay the foundations of cyberspace fiction. This short 1981 novella is like an ancient artifact reflecting the beginnings of a major shift in civilization. Although some of the tech references are so dated many readers won't even recognize them, a lot of the concepts were far ahead of their time.

By Vernor Vinge, Bob Walters (illustrator),

Why should I read it?

1 author picked True Names as one of their favorite books, and they share why you should read it.

What is this book about?

A study of True Names, Vernor Vinge's critically acclaimed novella that invented the concept of cyberspace, features that complete text of the novella, as well as articles by Richard Stallman, John Markoff, Hans Moravec, Patricia Maes, Timothy May, and other cyberspace pioneers. Original.


Book cover of Slay

Ramsey Isler Why did I love this book?

Representation matters in popular fiction, and few pop stories showed that better than Marvel’s Black Panther film. Slay is often described as "Black Panther meets Ready Player One," and it's easy to see why. Ready Player One had a brilliant game creator who modeled his world after the culture he was raised on, Slay has similar elements, but in this unique novel the creator of a popular VR game is an African-American high school girl just trying to create a space for her and others like her. Steeped in Black culture in a way that feels accessible but genuine, Slay offers a different perspective on the genre via strong elements of mystery, anti-racism, and healthy doses of tech nerdery.

By Brittney Morris,

Why should I read it?

3 authors picked Slay as one of their favorite books, and they share why you should read it. This book is for kids age 13, 14, 15, and 16.

What is this book about?

'We are different ages, genders and traditions ... but tonight we all SLAY'

Black Panther meets Ready Player One. A fierce teen game developer battles a real-life troll intent on ruining the Black Panther-inspired video game she created and the safe community it represents for black gamers.

By day, seventeen-year-old Kiera Johnson is a college student, and one of the only black kids at Jefferson Academy. By night, she joins hundreds of thousands of black gamers who duel worldwide in the secret online role-playing card game, SLAY.

No one knows Kiera is the game developer - not even her boyfriend,…


You might also like...

Saving Raine

By Marian L Thomas,

Book cover of Saving Raine

Marian L Thomas

New book alert!

What is my book about?

Saving Raine is a captivating tale of resilience, redemption, and the enduring power of love, penned by the acclaimed author Marian L. Thomas.

This contemporary fiction novel chronicles the compelling journey of Raine Reynolds as she confronts heartache, betrayal, and loss. Against the vibrant backdrops of Atlanta and Paris, Raine's story unfolds as she grapples with the aftermath of her husband's infidelity and tragic passing.

Through poignant prose and compelling characters, "Saving Raine" delves into themes of forgiveness, healing, and the strength discovered in confronting life's greatest challenges. Readers will be captivated by Raine's emotional odyssey as she unearths hope, redemption, and the courage to embrace a brighter future.

Saving Raine

By Marian L Thomas,

What is this book about?

Raine Reynolds stands at the crossroads of despair and opportunity.
 
When the life you've built crumbles and the past refuses to release its grip, sometimes you need a fresh start-a new beginning that promises hope and redemption.
 
Once a celebrated author, Raine's life unraveled, sending her fleeing to the picturesque streets of Paris to escape the tormenting heartache that threatened to consume her. Yet, no matter how far she traveled, the pain remained her unwelcome companion.
 
Returning to bustling Atlanta as a senior VP for an ad agency, Raine is forced to confront a city steeped in…


5 book lists we think you will like!

Interested in virtual reality, hackers, and video games?

10,000+ authors have recommended their favorite books and what they love about them. Browse their picks for the best books about virtual reality, hackers, and video games.

Virtual Reality Explore 49 books about virtual reality
Hackers Explore 10 books about hackers
Video Games Explore 95 books about video games