The most recommended Dungeons & Dragons books

Who picked these books? Meet our 42 experts.

42 authors created a book list connected to Dungeons & Dragons, and here are their favorite Dungeons & Dragons books.
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Book cover of Xuxub Must Die: The Lost Histories of a Murder on the Yucatan

Colby Ristow Author Of A Revolution Unfinished: The Chegomista Rebellion and the Limits of Revolutionary Democracy in Juchitán, Oaxaca

From my list on “little” stories to tell the big story of Mexico.

Why am I passionate about this?

I have always believed in the extraordinary capacity of ordinary people to illuminate the contours of any particular place at any particular time. While the time periods have varied, for me the particular place has always been Mexico. Mexico is my aleph – the daybreak and nightfall of my own personal intellectual and emotional development, consisting of seemingly interminable fits of research and writing and huevoneando, each in equal measures and of equal import. Mexico and its history have become my life’s work. I am a professor at Hobart and William Smith Colleges in New York, and these are my favorite “little” stories to use in teaching, representing five distinct periods in Mexico’s history.

Colby's book list on “little” stories to tell the big story of Mexico

Colby Ristow Why did Colby love this book?

In this masterpiece of historical narrative, Paul Sullivan investigates the 1875 sacking of a sugar plantation (called Xuxub) and the murder of its American manager by Maya rebels. Located on the geographical frontier between “Ladino” and Maya society, Xuxub became a microcosm of all of the conflicts that haunted Mexico as it entered its “Guilded Age”: inter-elite rivalries, international competition in the wake of the U.S.-Mexico War, and the overwhelming fear that the nation’s Indigenous population would rise up against encroaching liberal capitalism. It all comes together in a murder mystery, written more like true crime than an academic text, right down to the final poetic twist. This is an immensely enjoyable read, so much so that I have read it no fewer than fifteen times. 

By Paul Sullivan,

Why should I read it?

1 author picked Xuxub Must Die as one of their favorite books, and they share why you should read it.

What is this book about?

Today, foreigners travel to the Yucatan for ruins, temples, and pyramids, white sand beaches and clear blue water. One hundred years ago, they went for cheap labor, an abundance of land, and the opportunity to make a fortune exporting cattle, henequen fiber, sugarcane, or rum. Sometimes they found death.

In 1875 an American plantation manager named Robert Stephens and a number of his workers were murdered by a band of Maya rebels. To this day, no one knows why. Was it the result of feuding between aristocratic families for greater power and wealth? Was it the foreseeable consequence of years…


Book cover of Kaz the Minotaur

Trae Stratton Author Of Thunder Peak

From my list on with talking animals and mythological creatures.

Why am I passionate about this?

I’ve been reading/gaming and writing fantasy for over 40 years. My interest in the genre began with mythology, then spread into the now countless branches of the Tolkien tree. Along with the great quests and magic items, I was always enchanted by the non-human characters populating these magical worlds. Not just the elves, dwarves, and dragons, but the intelligent animals and mythological creatures like pegasi, minotaurs, treants, big cats, snakes, apes, eagles, gargoyles – the list is endless. Some were good, some misunderstood, and some were evil incarnate, but almost always, I found their stories the most intriguing. As a result, their stories will be a big part of my new series, The Tamm Chronicles.

Trae's book list on with talking animals and mythological creatures

Trae Stratton Why did Trae love this book?

When you’re in the mood for pure adventure-driven fantasy with a noble, troubled hero beleaguered on all sides, this is the one to pick up. Going back to when I first read about Theseus in grammar school and all the way through my Dungeons & Dragons years, I have always thought that minotaurs were cool and full of untapped potential. Herein lies the tale that proves I was right. It will evolve your feeling about minotaurs from mindless beasts in the labyrinth to courageous knights of quality and mettle. Don’t worry about the massive scope of the Dragon Lance Chronicles, this one can be read on its own.

By Richard A. Knaak,

Why should I read it?

1 author picked Kaz the Minotaur as one of their favorite books, and they share why you should read it.

What is this book about?

The fourth in a series of recovers of classic Dragonlance novel tales.

This attractive new re-release of Kaz the Minotaur showcases a new look for the Heroes series. The title character was introduced by the author in The Legend of Huma, the first novel in this series. Each title in the series will reflect the new series design and feature entirely new cover art.


Book cover of The Lurker at the Threshold

Amie Irene Winters Author Of Summoner of Sleep

From my list on that will give you goosebumps.

Why am I passionate about this?

I’m an American horror and fantasy writer, addicted to reading dark fiction and Gothic literature. I’ve always loved the spookier things in life and wrote my first horror story when I was nine. When not writing books, I love breaking a sweat in Jiu-Jitsu class, baking desserts, and traveling. I hope you enjoy the books on this list as much as I have.

Amie's book list on that will give you goosebumps

Amie Irene Winters Why did Amie love this book?

This list would not be complete if I did not include one of Lovecraft’s books, as he is a true icon of the macabre, having created his own pantheon of Gods. He inspired Anne Rice, Clive Barker, and Stephen King to name a few. His stories are unique, entrenching, groundbreaking, and stay embedded within you long after you’ve read them. Horror fans know him well, but to most people who aren’t familiar with his name, they actually inadvertently know about his work. John Carpenter’s The Thing is based on Lovecraft’s In the Mountains of Madness. The character Pennywise from It is based on Lovecraft’s ideas of “outer gods” and evil beings that exist in dimensions outside of normal human experience. 

The Lurker at the Threshold remains my favorite story because it encompasses everything Lovecraft wrote about – unspeakable revelations, fractured characters, and boundaries of space and time. To me,…

Book cover of Playing at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-Playing Games

Joseph Laycock Author Of Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds

From my list on the history of fantasy role-playing games.

Why am I passionate about this?

In the 1980s I was bullied for playing Dungeons and Dragons. Kids like to bully each other, but this was different: The bullies felt they had been given a moral license to pick on D&D players because pastors, talk-show hosts, and politicians were all claiming it was a Satanic, anti-Christian game. Those claims were my first inkling that adults did not know what they are talking about. After getting a PhD in the sociology of religion, I was finally able analyze and articulate why religious authorities felt threatened by a simple game of imagination.

Joseph's book list on the history of fantasy role-playing games

Joseph Laycock Why did Joseph love this book?

Peterson is the foremost historian on the history of Dungeons and Dragons. 

To research this book, he tracked down countless documents from the early history of the game––including things like greeting cards from game creator Gary Gygax. But this book doesn’t just cover D&D.  It traces the history of simulation games from chess through nineteenth-century military training exercises and finally into the emergence of fantasy role-playing games. 

This is the definitive source on the history of these games.

By Jon Peterson,

Why should I read it?

1 author picked Playing at the World as one of their favorite books, and they share why you should read it.

What is this book about?

Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late…


Book cover of How to Date a Nerd

Jennie Bennett Author Of #fangirlproblems

From my list on immerse in the world of K-pop and fangirl romance.

Why am I passionate about this?

Ever since I watched my first K-drama, Heartstrings, on Netflix in 2011 I’ve become fascinated with Korean Pop Culture. I created one of the largest K-drama discussion groups on Facebook (KDA: Kdrama Anonymous) and published seven K-pop and K-drama-related Novellas. I traveled to Korea with my family in 2017 and was a panelist at Kcon in 2018. My passion for Korean Pop Culture has ventured into Webtoons and I often spend my time there catching up on all my favorite stories. I truly love Korean Culture and I’m happy to have participated in even a small part of it.

Jennie's book list on immerse in the world of K-pop and fangirl romance

Jennie Bennett Why did Jennie love this book?

Nerds are the new sexy in this adorable young adult rom-com. This story has an excellent character focus. Both Zoe and Zak have true character traits that don’t leave anything as fill-in-the-blank. It’s like reading about your two best friends getting together and giggling through the whole thing. Cassie Mae is a pro at comedy. I don’t think I’ve ever laughed so hard in my life. Even if the characters aren’t Korean—they are true nerds—so the fangirl-like pop-culture references of the characters make it amazing. There’s nothing to dislike about this book, it’s an all-around good time.

By Cassie Mae,

Why should I read it?

1 author picked How to Date a Nerd as one of their favorite books, and they share why you should read it.

What is this book about?

Zoe has a great pair of legs, perky boobs, and wears exactly what she needs to show it all off. She works hard for the easy sleazy you only wish you were me reputation, burying who she really is---an all-out nerd. The only time Zoe gets to be herself is when she hides under her comforter to read X-Men comics, sending jealousy stabs at everyone who attends Comic-Con.

Zak's a geek to the core, shunned by everyone in school for playing Dungeons and Dragons at lunch and wearing "Use the Force" t-shirts. And Zoe's got it bad for the boy.…


Book cover of Night Of The Hunter

Brae Wyckoff Author Of The Embalmer

From Brae's 3 favorite reads in 2023.

Why am I passionate about this?

Author Storyteller Thrift shopper Book collector Traveler

Brae's 3 favorite reads in 2023

Brae Wyckoff Why did Brae love this book?

I’m a massive fan of R.A. Salvatore. Growing up playing Dungeons and Dragons, I have always been a sucker for this genre.

Salvatore, however, captures the essence of his characters so well that I now believe them to be family. In this adventure, we are taken to a lost dwarven city called Gauntlgrym.

It was here the dwarven king lost an amazing friend to a vampire, and they were there to rescue him. The characters are flawed, loyal, powerful, and complicated. This is book one of a new series, and I highly recommend it.

By R. A. Salvatore,

Why should I read it?

1 author picked Night Of The Hunter as one of their favorite books, and they share why you should read it.

What is this book about?

R.A. Salvatore’s New York Times best-selling saga continues as dark elf Drizzt Do’Urden returns to Gauntlgrym with old friends by his side once again, as they seek to rescue Bruenor’s loyal shield dwarf-turned-vampire. But not only do Drizzt and his allies face a perilous journey through the Underdark and the dangers of the undead that lie within, but they must cross through a colony of drow, who would like nothing better than to see Drizzt Do’Urden dead.


Book cover of The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters

Megan A. Connell Author Of Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master

From my list on learning and running tabletop role-playing games.

Why am I passionate about this?

TTRPGs are such a powerful medium for storytelling, and a tool that can be used by therapists to help their clients. Learning how to run games can seem daunting, these books have all helped me with learning how to run games more effectively. From thinking about stories, to exploring tropes, using storytelling techniques, and sharing the narrative with players this collection of books will help you on your journey of building worlds and telling stories. 

Megan's book list on learning and running tabletop role-playing games

Megan A. Connell Why did Megan love this book?

For many Game Masters it can be difficult to understand how the monsters and adversaries in their worlds would act.

In his book, and its sequel, Ammann helps to provide guidance for how different adversaries might act towards the group of heroes. This book helps GMs think critically about the monsters in the world and can help with teaching how to provide a more dynamic and consequential experience for players.

Ammann also helps readers think in terms of a world with magic and how those living in such a world might think and approach problems differently than we do in our magic-free world.

By Keith Ammann,

Why should I read it?

1 author picked The Monsters Know What They're Doing as one of their favorite books, and they share why you should read it.

What is this book about?

In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behaviour-and the better the players, the more unpredictable their behaviour! It's easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away.

In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game…


Book cover of Shared Fantasy: Role-Playing Games as Social Worlds

Joseph Laycock Author Of Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds

From my list on the history of fantasy role-playing games.

Why am I passionate about this?

In the 1980s I was bullied for playing Dungeons and Dragons. Kids like to bully each other, but this was different: The bullies felt they had been given a moral license to pick on D&D players because pastors, talk-show hosts, and politicians were all claiming it was a Satanic, anti-Christian game. Those claims were my first inkling that adults did not know what they are talking about. After getting a PhD in the sociology of religion, I was finally able analyze and articulate why religious authorities felt threatened by a simple game of imagination.

Joseph's book list on the history of fantasy role-playing games

Joseph Laycock Why did Joseph love this book?

This was the first sociological study of fantasy role-playing games. Fine was able to detect and articulate what is sociologically significant about these games. 

The book takes dynamics that role-players just “get” and articulates them as sociological concepts. For example, he uses “frame theory” to explain how players verbally transition from the frame of the game mechanics and the story world of their characters. 

He also explains how games like Dungeons and Dragons are “autotelic.” In other words, you do not “win” at and these games, the purpose is “engrossment” or being absorbed into the fantasy world. 

Fine also did a great deal of participant observation for this book and it provides a great historical insight into the culture surrounding these games in the early 1980s––warts and all.

By Gary Alan Fine,

Why should I read it?

1 author picked Shared Fantasy as one of their favorite books, and they share why you should read it.

What is this book about?

This classic study still provides one of the most astute descriptions available of an often misunderstood subculture: that of fantasy role playing games like Dungeons & Dragons. Gary Alan Fine immerses himself in several different gaming systems, offering insightful details on the nature of the games and the patterns of interaction among players - as well as their reasons for playing.


Book cover of The Dying Earth

John Triptych Author Of Visitor

From my list on cult sci-fi and fantasy you may not have heard of before.

Why am I passionate about this?

The reasons I’ve chosen these particular books is because of my penchant for reading offbeat stuff, and unearthing little-known works that I feel deserves more attention. My tastes are eclectic, and I’ve done a lot of research when it comes to finding the true origins of pop culture. Having written and published more than forty books that range from science fiction to crime thrillers, I’ve wanted to share my findings in the hopes that others will notice something new and exciting as well. 

John's book list on cult sci-fi and fantasy you may not have heard of before

John Triptych Why did John love this book?

The first in a series of science fantasy novels, the works of Vance are largely unknown to the general public, but this particular set of stories has some very influential fans, like George RR Martin (the author of A Game of Thrones), and Gary Gygax (who invented Dungeons & Dragons).
In The Dying Earth, Vance has created a unique system of magic, in which a wizard must memorize a lengthy spell in his mind that disappears from memory once it is cast. This and other innovations along with unique characters and worldbuilding has created an endearing tale that has thrilled readers since it was first published in 1950.

If you want to know where today’s top sci-fi and fantasy authors got their influence from, look no further than Jack Vance.

By Jack Vance,

Why should I read it?

1 author picked The Dying Earth as one of their favorite books, and they share why you should read it.

What is this book about?

Different cover. Please see scan. Minor wear on edges of spine. Pages are clean with no marks.


Book cover of The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever-No Matter the Game!

Megan A. Connell Author Of Tabletop Role-Playing Therapy: A Guide for the Clinician Game Master

From my list on learning and running tabletop role-playing games.

Why am I passionate about this?

TTRPGs are such a powerful medium for storytelling, and a tool that can be used by therapists to help their clients. Learning how to run games can seem daunting, these books have all helped me with learning how to run games more effectively. From thinking about stories, to exploring tropes, using storytelling techniques, and sharing the narrative with players this collection of books will help you on your journey of building worlds and telling stories. 

Megan's book list on learning and running tabletop role-playing games

Megan A. Connell Why did Megan love this book?

Sometimes you might find you have a great idea for a campaign, or know what theme you want to explore but are struggling to understand how to bring those ideas together.

D’Amato takes you through building your campaign through both a discussion of storytelling devices as well as pointed questions you can use to help flesh out your ideas and turn them into a full campaign. This book also helps GMs learn how to make their world feel lived in through descriptions and building history.

This is the book you want to use to build a small idea into a full campaign! 

By James D'Amato,

Why should I read it?

1 author picked The Ultimate RPG Gameplay Guide as one of their favorite books, and they share why you should read it.

What is this book about?

Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience.

Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience.

The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting…